Jund Another Bitterblossom Deck, and More Jund Too

Hi! Welcome back to The Brewery, and I hope you enjoy another Brewery exclusive :) This time, the topic in question is Jund & Bitterblossom.

My attempts to combine Bitterblossom and Jund date back a week or two when @Grant_champion on Twitter lent me some MTGO Jund cards and showed me his list featuring Bitterblossom and Goblin Assault. I thought it was pretty slick. For reference:

Bitterblossom
1B : Tribal Enchantment – Faerie
At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.

Typically, Bitterblossom has been the focal point of arguable Top deck UB Faeries. Even though the Faeries deck gets to play some of the format’s most powerful and defining cards (Cryptic Command, Jace, the Mind Sculptor, Mistbind Clique, Spellstutter Sprite, and Vendilion Clique being most notable), it’s undeniable that Bitterblossom is the most important card in the entire 75.

Polymorph aside, why then has Bitterblossom never crossed lines into the other Black decks of the format?

Jundblossom

Enter Jundblosom:

4 Putrid Leech
4 Bitterblossom
4 Kitchen Finks
2 Anathemancer
4 Bloodbraid Elf
4 Demigod of Revenge

4 Lightning Bolt
4 Blightning
2 Maelstrom Pulse
2 Terminate

2 Forest
2 Swamp
1 Mountain
4 Savage Lands
3 Verdant Catacombs
3 Twilight Mire
3 Copperline Gorge
3 Blackcleave Cliffs
4 Raging Ravine
1 Lavaclaw Reaches

The numbers should look very familiar, as most of the deck comes straight from my conclusions in Piecing Jund Together on Quiet Speculation. The “supporting cast” for the deck should remain fairly close to a more typical Jund deck, with Bitterblossom in this case replacing Fauna Shaman and Shriekmaw. The change should be obvious on the surface; swapping one set of 2-drops for another, and when decreasing the overall creature count by adding Bitterblossom, Fauna Shaman itself gets a lot less exciting.

The Maelstrom Pulses are to be partially replaced by Terminate, as Pulse loses value against opposing Bitterblossoms when Bitterblossom is such a huge part of your own gameplan now too. This could perhaps be overstating the dilemma though, and extra Maelstrom Pulses could live in the Sideboard or Maindeck as needed.

The rest of the choices seem rather elementary, and the baseline Jund list should work quite well with the Bitterblossom addition.

Kitchen Finks helps negate the life lost from Bitterblossom, as well as being an exceptional card in almost all non-Combo matchups.

Anathemancer provides extra damage straight to the face, essentially functioning as an evasive threat with haste, and should work very well in conjunction with Bitterblossom’s aggressive tendencies.

Putrid Leech and Bloodbraid Elf are, in my opinion, Jund’s most important cards. There is such a huge correlation between casting Putrid Leech on turn 2 and winning games, especially in certain matchups, and Bloodbraid Elf is extraordinarily powerful in any deck that features it.

Demigod of Revenge rounds out the creature core, as every single top-8 Jund list this season has so far run 4 of the card. Two new lists from Roanoke, Virginia over the last weekend (played by Lauren Lee and Ken Adams, decklists to follow) further confirmed that trend, even as Adams’ decklist in particular ventured from the consensus list in many notable ways.

Jund, played by Lauren Lee, 4th Place PTQ: Nagoya, Roanoke, Virginia, 01-08-2011

3 Anathemancer
4 Bloodbraid Elf
4 Demigod of Revenge
3 Fauna Shaman
3 Kitchen Finks
4 Putrid Leech
1 Shriekmaw

4 Lightning Bolt
4 Maelstrom Pulse
4 Thoughtseize

2 Forest
1 Mountain
1 Swamp
3 Blackcleave Cliffs
3 Copperline Gorge
2 Fire-Lit Thicket
1 Graven Cairns
1 Lavaclaw Reaches
4 Raging Ravine
3 Savage Lands
3 Twilight Mire
2 Verdant Catacombs

Sideboard:
2 Obstinate Baloth
3 Nature’s Claim
1 Terminate
4 Volcanic Fallout
3 Blightning
2 Deathmark

Lee’s decklist is mostly consensus, though there is one glaring difference: Thoughtseize replaces Blightning in the maindeck, and this is a change that I can certainly get behind. In fact, on paper, I love it. Blightning sits in a very strange position in the Jund mana curve, and it can be summed up in a very simple question: On turn 3, if you have no threats on the board, do you cast Blightning or Kitchen Finks? Blightning or Anathemancer? The 3-drop spot on the Jund mana curve is packed, especially when you add Maelstrom Pulse into the mix or, post Sideboard, when you add Great Sable Stag or Volcanic Fallout.

Lauren Lee solved that problem with 4 Thoughtseize instead. Thoughtseize should keep Bitterblossom off the board far better than Blightning ever could, although Faeries is the one matchup in particular that Blightning thrived in, and Thoughtseize does much more to fight most decks in the format than the 1RB Super Sorcery.

In short, I like it. Note too that 3 Blightning reside in the Sideboard here.

If you were to netdeck a Jund list for your next tournament, I would highly recommend looking at this list (as well as my list from Piecing Jund Together) to start with.

Jund, played by Ken Adams, 2nd Place PTQ: Nagoya, Roanoke, Virginia, 01-09-2011

2 Anathemancer
4 Bloodbraid Elf
4 Boggart Ram-Gang
4 Demigod of Revenge
4 Fauna Shaman
1 Kitchen Finks
1 Master of the Wild Hunt
4 Putrid Leech
1 Shriekmaw
3 Sprouting Thrinax

2 Lightning Bolt
1 Terminate
2 Maelstrom Pulse

1 Forest
1 Mountain
1 Swamp
3 Blackcleave Cliffs
3 Copperline Gorge
2 Fire-Lit Thicket
2 Lavaclaw Reaches
4 Raging Ravine
4 Reflecting Pool
3 Savage Lands
3 Twilight Mire

Sideboard:
2 Anathemancer
2 Great Sable Stag
2 Shriekmaw
2 Deglamer
1 Terminate
3 Volcanic Fallout
1 Sarkhan Vol
2 Thoughtseize

Ken Adams leaned on Fauna Shaman to an extreme, playing 4 of the Elf Shaman and an extra suite of creatures to replace even Lightning Bolt. Boggart Ram-Gang makes its first appearance of the season in a Jund top-8 list, as does Zendikar Standard all-star Sprouting Thrinax, and Master of the Wild Hunt shows up as a 1-of as well. I especially like that last point, and I think Master of the Wild Hunt should be showing up in more Sideboards as Naya Shaman decks (and other creature-based strategies) start gaining in popularity. MotWH can take over a board like few other cards in Jund can.

It appears as if Adams made room for Boggart Ram-Gang mostly by cutting Kitchen Finks, a change I’m not sure I agree with. If Path to Exile’s stock rose (likely at Lightning Bolt’s expense), I could see Boggart Ram-Gang being more appealing; however, most decks have to burn through multiple cards to deal with Kitchen Finks, and against an Aggressive deck especially, Finks can be an absolute backbreaker by soaking up so much damage.

All in all, the Jund lists are starting to show more and more coherence, at least as far as creating a “core” of the deck is concerned.

Thanks for reading, and I hope you’ve all enjoyed the recent focus on Extended Jund! :) Best of luck at any PTQs or tournaments that you game in, no matter what the deck choice!

Dylan

9 Responses to Jund Another Bitterblossom Deck, and More Jund Too

  1. Pingback: Tweets that mention Jund Another Bitterblossom Deck, and More Jund Too « The Brewery -- Topsy.com

  2. Kevin Castle says:

    I definitely like the 4 thoughtseize, especially with so many good enchantments running around. Tempered steel, B. Blossom, and Prismatic Omen come to mind. Thoughtseizing those could essentially put them on a race they can’t win, especially with this deck.

    • dtlerch says:

      Yeah, I’m going to be trying out the Thoughtsieze-replacing-Blightning plan first chance I get! I really like the idea a lot.

      Thanks for reading :)

  3. Grant_champion says:

    first of all, thanks for the name drop!
    as for the lists, they generally look pretty good. I’ve been updating my token-based jund build constantly and really liking the results. the list right now isn’t as focused on actually making tokens and is moving more towards a more general jund core.

    4 leech
    4 bitterblossom
    3 finks
    2 anathemancer
    4 bloodbraid elf
    3 sprouting thrinax

    4 bolt
    2 terminate
    3 maelstrom pulse
    3 blightning
    2 torrent of souls

    26 standard-issue jund lands

    I haven’t hopped on the demigod train yet, though that’s the next thing I’m testing. The oddest things about the list are the 3 drop slot and the pair of torrents.
    The torrents were what originally drew me to a build that produced more tokens, and recurring a finks or mancer is also really good.
    The 3 slot is, as usual for jund, very clogged. Admittedly the multiple 3-ofs are due to wanting to test the cards more, though I wouldn’t drop any finks due to blossom and leech. Goblin assault is the last card I consider at 3. Sometimes it wins games all on its own, but sometimes its almost totally blank.

    • dtlerch says:

      Hi Grant,

      Have you tried Jund Charm as a way to abuse your tokens? It doubles as a board sweeper and triples as graveyard hate. Pretty slick imo, though it might be relegated to the Sideboard in either case.

      I totally agree about the 3-spot too, and that’s one of the things that draws me most to Thoughtseize > Blightning in the maindeck.

      Sarkhan Vol is another intriguing way to take advantage of an army of tokens.

      Thanks for reading and commenting! :)

      Dylan

  4. Grant_champion says:

    I use jund charm in the board over fallout as my sweeper. Its been alright so far.

    I really love thoughtseize in the main but I already have 8 cards they are killing me fairly fast. I also like blightning here because a turn 2 blossom into a turn 3 blightning makes it almost impossible to lose against many decks.

    As for sarkhan vol, I haven’t tested him specifically yet. The planeswalkers I have tested were sarkhan the mad and garruk. Sarkhan the mad was mediocre. His draw ability was meh, and turning a token into a dragon was often a win-more. Garruk though was very good. His overrun ability is better than sarkhans, plus garruk isn’t a dead draw if you have an empty or mostly empty board. Sarkhan would be really good though in a build with more token generators like I started with.

    • Kevin Castle says:

      I like Sarkhan Vol as a way of dealing with Iona/Emrakul in the GW trap/Polymorph decks. Otherwise, Garruk is a must answer card and allows you to explode and often win. You could possibly T4 garruk into turn 5 BBE and Ram-Gang, overrun and attack for 12 (probably lethal at that point). Plus Trample (Garruk) allows you to get around Bitterblossom, while haste doesn’t (Sarkhan).

  5. dtlerch says:

    Doh, I totally forgot about Garruk. He’s obviously insane with Bitterblossom, and maybe should be making his way into more mainstream Jund builds as well (helps cast Demigod, pushes through lethal against Fae when Bitterblossom would stall the game, etc.).

  6. toocoded says:

    Hi, this is a great article and I know I may be posting late into the meta, but I plan to enter a tournament next week with a Demigod Jund deck as follows…

    2 Oracle of Mul Daya
    4 Bloodbraid Elf
    4 Demigod of Revenge
    3 Fauna Shaman
    4 Sprouting Thrinax
    1 Predator Dragon
    4 hellspark elemental
    2 Viscera Dragger

    4 Lightning Bolt
    4 Terminate
    2 Maelstrom Pulse
    4 Blightning

    1 Forest
    3 Mountain
    3 Swamp
    3 Dragonskull summit
    4 Rootbound Crag
    1 Lavaclaw Reaches
    1 Raging Ravine
    4 Savage Lands
    2 Verdant Catacombs
    3 Twilight Mire

    Sideboard:
    2 Anathemancer
    2 Grazing Gladehart
    2 naturalize
    2 Obstinate baloth
    1 Thrun, The last Troll
    2 Volcanic Fallout
    2 Jund Charm
    2 Garruk Wildspeaker

    The strategy for this build is pretty straightforward – it searches for the demigods while at the same time hitting hard with the 2 drop unearths and if all doesnt go as planned it chow’s down with predator dragon. It is not as fast as I intended, but I dont always win with the Demigods which is good. In what ways do you think I can add some speed to it?

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